Distinguishing instance state changes from propagated states
PATROL has two ways an application instance can achieve the WARN or ALARM state as follows:
- A PSL change_state
- An inherited parameter state
The WARN and ALARM state can be detected by analyzing the "status" and "ruleState" variables in the agent symbol table. This is possible through a PSL script, but is also possible through external SNMP access to the PATROL MIB.
The OFFLINE state can only occur due to a PSL change_state, and cannot be inherited from parameter states.
The "status" and "ruleState" variables are built-in variables in the instance's symbol table. The following table lists those situations that apply:
"status" and "ruleState" variables
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