Logging on to an AR System server using Migrator
The first time you log on to an , retrieves all object definitions from the associated server. This retrieval builds a cache on the client machine in the Migrator directory. The first retrieval can take some time, but makes it faster and easier to access those definitions in the future.
By default, caching is disabled. See Working-with-server-windows-when-performing-migration-tasks for information about managing the cache process.
Logging on and opening a server window
provides two methods by which you can log on. The following procedures outline each method. For information about setting login options, see Specifying-cache-settings-and-general-options.
To log on to
- Perform one of the following actions:
- If you are not already logged in, select File > New Server Window to display the Login dialog box and open a new server window.
- To log on to without opening a server, select Tools > Login.
For example, you must be logged in to to refresh a previously saved differences report or to add licensed servers.
You must license the server that you want to log on. For information about adding a license, see Navigating-the-Migrator-interface.
- In the Login dialog box, enter your user name and password for that server, and click OK.
By default, the login window shows the User Name and Password fields only.
The first time you use , the User Name and Password fields are empty. The next time you log on, remembers the last user name and tries that information first (unless it has been changed) when logging on to a server. - (Optional) To log on to a preference server, click the Options button to display the Preference Server field. Then, enter or select the preference server name.
- If required, type your authentication server in the Authentication text box.
- To add, modify, or delete an existing server or manage usage of a server, click the Accounts button.
- Click OK.
In the Select Server dialog box, select the server you want to use, and click OK.
The server window appears, showing the objects residing on the server you logged in to. Then, the Retrieving Objects window appears and lists the objects that is opening for the server.Depending on the number of objects the server has stored, opening a server can take some time while objects are being retrieved and cached. You can cancel the cache process by clicking the Cancel button in the Retrieving Objects window.
- (Optional) To open another server window, repeat this procedure.
By logging on to each server individually, you can specify a different user name and password for each server.