Layer patterns for objects and sets
TOM uses the layer pattern to create the name of the generated object or set. Any combination of the following variables and values is valid:
- &SYSPLEX
- &SYSNAME
- &SYSCLONE
- userSpecifiedName
If your object is going to be generated for more than one system within a sysplex, the system variables &SYSNAME or &SYSCLONE is required to generate unique names.
If your object is a moveable object, you do not need to specify any system variables because TOM generates only one object per sysplex.
The only variables allowed in the naming convention are &SYSPLEX, &SYSNAME, and &SYSCLONE.
The layer object or layer set pattern can contain any number of nodes and can be up to 64 characters in length, as described in the following table:
Node | Required | Description |
|---|---|---|
&SYSPLEX | No | Resolves to the sysplex name |
&SYSNAME | No | Resolves to the system name This variable resolves to the system name the object or set is being generated for. |
&SYSCLONE | No | Resolves to the system clone ID |
userSpecifiedName | Yes | Unique portion of the layer-object or layer-set name that does not contain any of the layering variables (&SYSPLEX, &SYSNAME, &SYSCLONE). The maximum value can be up to 64 characters. |
When objects or sets are created from layer objects or layer sets on other systems or sysplexes, the object and set names are derived from the Pattern field. In addition, the objects and sets cannot be edited and changed on the remote systems. You must edit the definitions for the layer object or layer set on the system on which it was created and those changes can be copied to the remote systems and sysplexes. You cannot edit the Pattern field of layer objects or layer sets that are already attached to a system or sysplex layer.