A node exists for each OSD Server that executes multicast sessions of the project. It provides the following information about all its active sessions in its dashboard:
Multicast Session Breakdown
This table displays information relative to the multicast session status situation.
The number of project sessions that are either planned, executing or finished their execution within this project.
The number of currently executing sessions.
The number of currently pending sessions. Pending in this case means that the session starts as soon as the current session finishes if it is the next session in the queue.
The number of sessions currently waiting for devices to connect or the timer to finish. Once it is manually started by the user or the automatic threshold(s) are reached its status becomes Pending.
The following table provides some more detailed information:
The automatically generated user friendly name of the multicast session.
The name of the project for which this session is executed.
The IP address of the OSD server or its local interface on which the multicast is transferring on.
Defines the start condition for a transfer. The following values are available:
Maximum Speed (Mbps)
Defines the maximum speed network allowed in megabit per second (Mbps). The default value is 0 , which means the speed is adapted according to the conditions. The speed is re-estimated on a regular basis or if packets start to fail. You may adjust this parameter during a transfer.
Overall Progress (%)
The overall progress expressed as a percentage of the multicast sessions that are currently executing or already executed for this project on this server.
The current status of the multicast transfer, which is typically one of the following: Waiting, Pending, Starting or Running .
For more information about using multicast server node, see the following topics: